Sunday, June 25, 2017

Chaining for Shinies pt 7: The Larvesta Entry

Shiny Statistics so far:
Bruxish (Josh) - 71 [Chain]
Cutiefly (ZK)* - 60 [Chain]
Rockruff (ZK)* - 35 [Chain]
Salandit (ZK)* - 70 [Chain]
Cutiefly (Me) - 315 [Chain]
Spinarak (Me) - 42 [Chain]
Dewpider (Me) - 373 [Chain]
Grubbin (Me) - 78* (but actually I killed like 2500+ of these total to get it) [Chain]
*With the Shiny Charm

Okay so I haven't posted anything in a bit on the pokemon front, and let's be honest I do these particular entries just for me anyway because there isn't a whole lot to say about the repetitive action of a pokemon chain. Also there's another reason.

The pokemon I'm working on getting a shiny of right now is Larvesta and it isn't a naturally occurring species in Alola. So I'm hatching. And hatching. And hatching. So this is not a chain, this is me breeding pokemon using the Masuda Method and it's suuuper slow.

But I finally hit the point where I had to start releasing some of them for Box Space and I don't trust myself not to lose a notepad document on my hard drive so I'm just going to make this journal entry and then keep coming back to update it as I hatch more Larvesta.

Then once I get it, I'll update the above list and make a new journal entry for Heracross.

So, Number of Larvestas Hatched So Far:

427

Fortune Favors,
Megan

DM's Log: Our Heroes Join the Assassin's Guild

Salutations, nerds, we've got Noah here in the house with us tonight and Richie's getting ready to go on Vacation so he won't be here this session.

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Stalkurn XVII - Patrick - Back in the underdark after so many generations out, and wanted by Lolth, this is going to be an extra interesting adventure for him.

Maris - Josh - A trident wielding triton with mad net skills, he was taken as a slave by the drow while looking for a subterrenean kraken. He still hasn't found it yet.

Pipilouise [ABSENT] - Richie - A gnome in heavy armor with an attitude as bad as the bite of her weapon, she is arguably the most responsible member of the party.

Neko & Lunch - Cody - As far as the party knows, an incredibly intelligent mouse with a halfling familiar.

Nodaco - Noah - Human bard, college of valor.

-/-/-/-/-

Popping right back up where we left off, we are now currently preparing to go assassinate a daughter of the drow house Freaffin'vir to attempt to catalyst a skirmish between them and Arken'sek so that the party can use it for cover to go in and rescue some slaves! Everybody's all set to go, half the party's leveling and Noah's rolling his character and I'm going to try to update this during breaks so it's all fresh in my mind as we get it down.

So today, we begin with our intrepid heroes attempting to follow a drow raiding party into the bowels of the underdark hoping to ambush them on their way back from hunting a purple worm to take the poison they've extracted.

So I'm about to put them through a dungeon! You know, to see if they end up finding the drow party or the purple worm first. They are level three. Let's see how much common sense they have tonight.

-/-/-/-/-

So the party went after the purple worm and the drow they were following lost the battle to said purple worm and they all died. Nodaco dug through a pile of poo and found a coin pouch in it from where one of the worms in the area had eaten an adventurer and put on a ring that he found in the pouch that is now slowly turning him into a tiefling and making him feel the need to do something ornery.

The party did not run from the purple worm. It killed Maris but everybody else lived. They got Maris rezzed using the gold from his own bag to do it and now they are back at the Assassin's guild preparing to go find Shi'nreena Freaffin'vir and assassinate her for the sake of staring a house war between Freaffin'vir and Arken'sek.

They did succeed at doing this after cornering Shi'nreena in an alleyway. They fabricated evidence that Arken'sek was responsible and fled the scene after Stalkurn took her ring as proof.

They had a little talk with the ladies that run the assassin's guild and the guildmaster's daughter presented them with a plan to slowly take out all the nobles in the city and just like that this has become an assassination game.

The last thing they did before the game ended for the night was go and take out a daughter of House Freaffin'vir out and in the process freed her body guard / slave, Nhile.

I probably gave them way too much gold this time around, but for a session I had to BS the vast majority of, I think it went pretty well. And my players are enjoying the assassination game so there is that!

Fortune Favors,
Megan

Wednesday, June 21, 2017

DM's Log: Things We Do in the Underdark

Alright, it's been a little bit since I've written a blog entry and I just wanted you all to know I'm not dead I've just been really busy this month! I've taken the DM's seat back for my Saturday group and our summer campaign is currently being held underground between a dwarven city, Mithrilhaven, and a drow one, Falythvraen.

June's gone home for the summer so our current cast of characters is as follows:

Stalkurn XVII - Patrick - Back in the underdark after so many generations out, and wanted by Lolth, this is going to be an extra interesting adventure for him.

Maris - Josh - A trident wielding triton with mad net skills, he was taken as a slave by the drow while looking for a subterrenean kraken. He still hasn't found it yet.

Pipilouise - Richie - A gnome in heavy armor with an attitude as bad as the bite of her weapon, she is arguably the most responsible member of the party.

Lunch - Cody - As far as the party knows, an incredibly intelligent mouse with a halfling familiar.

Right now, the party is in Falythvraen looking for an old friend of Pip's family who had been dragged down as a slave by the drow. They hope, at least, because the alternative is a pretty messy sacrifice to Lolth and nobody has time for that.

Last time, Stalkurn made the mistake of loudly announcing who he was to a bunch of drow guards and now the whole city is looking for him, which is pretty unfortunate because he is the only drow down here who also happens to be over six feet tall.

Through some pretty crafty dealings, though, they've managed to get themselves into a pretty decent position to get one drow house to seige another and use the cover of the attack to slip in and get their dwarf friend out of there. Also, they've made some contacts with the local assassin's guild, and half-drow Caliel Shaiith is definitely somebody you want on your side in a place like this.

I'll try to hit up more details next time, for now I just wanted to get some of these thoughts down and I'll give it another pass after this week's game, hopefully with a lot more detail.

Fortune Favors,
Megan R. Miller

Sunday, May 7, 2017

Player's Log: Us vs the Tomb of Horrors

I got my character done early, gonna do some pre-writing <3

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Cast of Characters:

Rapture - Tiefling Barbarian - Me~ - She used to break knees for a local crime syndicate and now she just fucks shit up in dungeons.

Ricardo Esponoza - Drow Rogue - Patrick - Secretly a Stalkurn, but in a fake moustache and with spells.

Bran - Half-elf Paladin - Cody - He's the token good guy.

Rrrrra - Hill Dwarf Cleric - June -

Moss Toe - Goblin Ranger - Richie -

-/-/-/-/-

Find the Door

The first thing we have to do is see if we can find the way in. Moss Toe informs us that he has been looking for a week straight and Rrrrra sounds like Lemongrab,

Anyway we finally find doors inside a broken wall of a door. This rock blocked the path behind us as we dove in. The doors lead to nowhere but a cliff face. Now I know why they call this the Tomb of Fuck You.

Rrrrra manages to get us out and we find another door. There are lots of murals and shit, and a mosaic floor with a winding red path on it. We either really do or really do not want to step on those red tiles. So we end up following the red tiles and finding that demon head that everybody is always talking about in this particular dungeon.

We find a bunch of ten foot spike pits and an actual door underneath some paint somewhere after backtracking. There is a lot of Rapture carrying people over pits back and forth. A statue comes to life.

We are now fighting a gargoyle.

So stalkurn Ricardo and Rapture blast that gargoyle in half a round and we end up in a series of 10 by 10 nondescript rooms. Then we find a series of studs in the walls and Ricardo slams them all down at once and it opens the door.

Anyway we went through a few more rooms but I'm going to be honest I was talking to a twitter friend and forgot to take down those deets. But at one point something did explode on Rapture. She passed her save and is resistant to fire damage so she was pretty nonplussed.

Anyway then fucking Ricardo convinces Rapture to go into the teleportation room and she ends up a dude with opposite alignment and grabs him by the throat to shove him against the wall and they fight for a little bit but his smug mug is so stupid proud of himself. She goes back into the room until she's female again and ends up naked at the entrance of the dungeon and is not amused by this bullshit because her name already sounds like it should belong to a stripper.

We end up using one of our check points to go back to before that happened. Rapture rips his fake moustache off and then refuses to take him over some pits until he apologizes for being a douchenozzle but eventually the DM decides he's had enough and brights us with his flashlight until we rejoin the rest of the party.

Then we find a room with a fake lich in it and combat begins anew.

We do eventually find another secret room. And there are keys in some acid puddles. Ricardo uses mage hand to get them out but I point out that all the soap I loaded up on at the beginning of the game would have been a base and neutralized the acid.

Somehow we ended up winning and not dying. It was hella fun though, we several times just blundered out of getting insta-killed.

Saturday, April 29, 2017

Player's Log: Punching God in All Five of her Faces

Happy Saturday! Once again doing the pre-writing for my live blogging of our weekly D&D game while everybody else is...well I was the one that forgot to level this time but I'm done with that.
-/-/-/-/-

Pre-Game Reference Stuff:

WARNING: SPOILERS FOR RISE OF TIAMAT,  TYRANNY OF DRAGONS AND POSSIBLY LOST MINE OF PHANDELVER AHEAD.

Last week we cancelled because Stalkurn is a Bonobo but the week /before/ that we went to Thay and I'm pretty sure had an intense fight in the Battle of Waterdeep. This week is our last session and if we have time afterward we might just fight a terrasque so let's get to it ^__^

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Cast of Characters:

Nicophel Arthainas - Moon Elf Wizard - Me : D - Robed and wielding the Glass Staff of Defense. He's quiet and observant, and considers himself the definition of a subtle wizard. (He...is actually getting there.) Nicophel does not like to be spoken to as though he doesn't know what he's talking about. Currently somewhat more evil than he was before.

Varis the Illustrious - Elven Fighter - June - Big armored badass, his noble papers are faked, cannot say no to a challenge. He's arrogant and (kind of) short tempered, but unquestioningly strong and an amazing warrior. He's also a fucking maniac that does things like throw dead bodies out of windows.

Stalkurn XVI - Drow Rogue - Patrick - Stalkurn as Stalkurn always is (Yes this is actually the 16th Stalkurn Patrick has actually played; not the same Stalkurn but Stalkurn son of Stalkurn--the one in the Nim books was Stalkurn the 8th so he's a great great ect grandfather of this Stalkurn). His personality traits literally say "Is Great" and his "Ideals" are "To be Greater". His bonds say "I love myself". That should give you an idea of who this guy is.

Iroh - Human Ranger/Fighter - Cody - Really fucking hates dragons and will always kill them. Also a bounty hunter so his other favored enemy is "humans". Is very probably named after the one from "Avatar". Is the most rational party member.

Genevieve - Aasimar Paladin - Richie - Our new party member, she's a paladin in super awesome armor with super awesome grey dreadlocks. Have I mentioned I love seeing older ladies in games and stuff? It pretty much never happens and I respect it so hard.

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Let's Get Down to Business

We get together our armies and get ready to take on the cult. We have intelligence that there are old lava tunnels we can use to bypass most of the army and get to where we're trying to go. Concerns are raised about fucking lava but we are assured that there isn't any anymore.

We make battle plans, sending the groups we have command with after their groups, we have mostly one for one but we put the Harpers to disrupting enemy supply and communication lines and get ready to go punch a god in her multiple faces.

And now we're dungeon crawling again.

We finally make it to the temple after tunnel combat and searching some sub rooms. There's summoning going on as people are summoning and there's a really pretty magical effect in the center spire of the temple.

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We Fight God

So anyway after what feels like an hour of combat (it was literally an hour of combat spoiler alert) we fail to stop Tiamat from being summoned. Tbh we didn't want to stop her from being summoned we really wanted to fight a god.

So she's not even out of the portal yet and the party is almost dead and we've hit the part of the fight where we're at each other's throats.

Anyway. We lived. Tiamat is banished. The end of the campaign suggests we work on getting the treasure back to who it belongs to and the whole party laughs like we can't breathe because we're so not going to do that, this treasure is our 'we saved the world' tax.

Anyway <3 It feels pretty great to have gotten through all this.

Chaining for Shinies part 6: I Finally Found this Grubbin

Shiny Statistics so far:
Bruxish (Josh) - 71
Cutiefly (ZK)* - 60
Rockruff (ZK)* - 35
Salandit (ZK)* - 70
Cutiefly (Me) - 315
Spinarak (Me) - 42
Dewpider (Me) - 373
Grubbin (Me) - 78* (but actually I killed like 2500+ of these total to get it)
*With the Shiny Charm

I'm not sure how many people give a flying hoot about this, but last night I decided to chain some pokemon to help put me to sleep (because anyone that's ever chained pokemon in bed knows that is a sure recipe to make you tired) and at around chain 78, there it was. Shiny grubbin.

This honestly took me way longer than any sane person spends on obsessively grinding anything in a video game but I seriously feel like it's worth it just to be able to say "Haha I did it" and talk to you fine folks about it. All two of you.

No really, though, there's a certain deep satisfaction that comes with finally achieving something that's been eluding you for months. Almost four months actually. The fun part is that Larvesta is next and that one is going to have to involve some hatchery because it can't be found in the wild in Alola.

Gotta have goals, friends.

-/-/-/-/-

Today I Learned: Poison that attacks the bloodstream is called hemotoxin. Snakes use it to make their prey bleed more and die faster.

Fortune Favors,
Megan R. Miller

Sunday, April 16, 2017

Player's Log: The Wizards Who Say "Nyh"

Happy Saturday! Once again doing the pre-writing for my live blogging of our weekly D&D game while everybody else is leveling.

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Pre-Game Reference Stuff:

WARNING: SPOILERS FOR RISE OF TIAMAT,  TYRANNY OF DRAGONS AND POSSIBLY LOST MINE OF PHANDELVER AHEAD.

Last week we fought undead, Nicophel acquired four apprentices and we SERIOUSLY had two lich fights.

-/-/-/-/-

Cast of Characters:

Nicophel Arthainas - Moon Elf Wizard - Me : D - Robed and wielding the Glass Staff of Defense. He's quiet and observant, and considers himself the definition of a subtle wizard. (He...is actually getting there.) Nicophel does not like to be spoken to as though he doesn't know what he's talking about. Currently somewhat more evil than he was before.

Varis the Illustrious - Elven Fighter - June - Big armored badass, his noble papers are faked, cannot say no to a challenge. He's arrogant and (kind of) short tempered, but unquestioningly strong and an amazing warrior. He's also a fucking maniac that does things like throw dead bodies out of windows.

Stalkurn XVI - Drow Rogue - Patrick - Stalkurn as Stalkurn always is (Yes this is actually the 16th Stalkurn Patrick has actually played; not the same Stalkurn but Stalkurn son of Stalkurn--the one in the Nim books was Stalkurn the 8th so he's a great great ect grandfather of this Stalkurn). His personality traits literally say "Is Great" and his "Ideals" are "To be Greater". His bonds say "I love myself". That should give you an idea of who this guy is.

Iroh - Human Ranger/Fighter - Cody - Really fucking hates dragons and will always kill them. Also a bounty hunter so his other favored enemy is "humans". Is very probably named after the one from "Avatar". Is the most rational party member.

Genevieve [ABSENT] - Aasimar Paladin - Richie - Our new party member, she's a paladin in super awesome armor with super awesome grey dreadlocks. Have I mentioned I love seeing older ladies in games and stuff? It pretty much never happens and I respect it so hard.

-/-/-/-/-

Secret Clandestine Meetings

The tiefling from the ice cave takes us through some winding back alleys at night and she leads us through a secret door in a wall and down into this dark chamber lit entirely by candles. In the room waiting for us is someone we immediately recognize as a red wizard.

The wizard's first name is Nyh. Wtf.

We are specifically requested to go to Thay for diplomatic bullshit, and the trip will last a few days after which we will be returned to Waterdeep unharmed. The wizard has been carefully questioned and subjected to the zone of truth and they are sure he's being honest.

Nyh teleports us to a keep at Thay and we are each given a luxurious individual room. We are then brought to speak to the Lady of the Keep and she says that Thay will help us in exchange for the heads of the exiled red wizards we've been helping. Nicophel says that they will do it but only under the condition that he can observe the proceedings and promises he does not intend to intervene or depart from plans. His plans. And his plans state that there will be no need of intervention.

We have another meeting the next morning.

Nicophel arcane locks his door and Stalkurn plants an immovable rod by his own. That night, Iroh is pulled into a nightmarish sequence while Red Wizards interrogate him and torture him inside his own mind.

Anyway we agree to screw Thay over get back to Waterdeep and find it under assault.

-/-/-/-/-

Waterdeep Under Siege

Okay so basically big combat crap is happening.

Nicophel takes out the southernmost cult encampment with a meteor swarm and takes out a quarter of the cultists in one fell swope. The others go to fight dragons.

Combat update, the rest of the party is not doing so well against the three huge dragons they are fighting. Meanwhile Nicophel is trying to keep tabs on the whole city at once but he is not that badass.

And I lost internet connection but we did eventually win and Nicophel is now everybody's favorite person in Waterdeep.

This was the penultimate session. Next time, we face Tiamat. (And hopefully after that I can press the DM into letting us try to conquor Thay, we'll see).

Fortune Favors,
Megan R. Miller